moonspecials.blogg.se

Nero info tool for mac
Nero info tool for mac













  1. #Nero info tool for mac how to#
  2. #Nero info tool for mac code#

Portfolio Troubled Waters (2021)Ī 2D management game made in Unity for Ukie's MoboJam. Since I do primarily digital art as a hobby, I also have experience using Adobe Photoshop and FireAlpaca. This was useful for creating an Alexa Skill in my final year of university, as well as building this website.ĭue to utilising them during secondary school and university, I am familiar with cloud-based collaborative tools such as Google Drive and OneDrive. For my Personal Project as part of the International Baccalaureate Middle Years Program, I taught myself JavaScript, HTML, and CSS. I graduated in 2018 from the International Baccalaureate Diploma Program with 40 out of 45 points. In regards to softer skills, I've been a part of many different collaborative projects, so I understand the importance of communication and organisation.

#Nero info tool for mac code#

Visual Studio has been my IDE of choice on Windows, followed by Visual Studio Code and XCode on Mac. Multi-platform development with PC, Mac, mobile, and VR.Technical design documentation with UML.In addition to the above, I also have experience with other, related technical skills: C++, with SDL, CMake, Clang++, and MSVC.

nero info tool for mac

#Nero info tool for mac how to#

The key languages and game engines I've learnt how to use during my degree are: Skills and Education I recently graduated from the Computer Games Development course at Staffordshire University with First Class Honours. I am nonbinary and go by they/them (singular they) pronouns. It helps that English is my first language. While this poses some problems, including referring to chips as fries and trousers as pants, living in the UK is easier than I thought it might be. I'm 21 years old and originally from Hong Kong. I believe that games are not only great opportunities for socialising, but also a unique medium for telling stories, due to their interactive nature. I prefer playing cooperative multiplayer games (not that I am necessarily good at them), but contemplating how mechanics have been implemented is interesting in any game the process of taking an idea and making it tangible is fascinating to me. Having helped run Staffordshire University's tabletop society for a year, I remain engaged as a moderator and member, which continues to test my communication, problem-solving, and improvisation skills.

nero info tool for mac

In addition to making games, my spare time is spent on drawing, playing Dungeons & Dragons, and reading about weird biological facts, often with an idle game running in the background.















Nero info tool for mac